Saturday, August 10, 2024

Hiatus: Shutting Down

Hi all. I will likely not be updating this site any further, instead choosing to invest my time and energy into my various other social media accounts, namely my YouTube, and TikTok content.

As such, we can all consider this site 'archived' for the purposes of content, sorry to disappoint ;)   .


I'll be back with a new and better site at some point but this is it for the time being. My social media accounts will continue to be active so you can go and find my content there! Thanks to all 20 thousand readers for keeping this website going for the time it did. 

I'll see you around !

-Ryan




Tuesday, February 28, 2023

Monthly Vox: 18 (February, 2023) - Chimeras, Russes ,and Marbos! Oh My!

 Another video for this month's Vox. I had a lot of fun making the last one so figured I'd try to refine the formula a little. Hope you enjoy!



Friday, February 10, 2023

Monthly Vox: 17 (January, 2022) - We've Gone 3D

 What's New?

Sorry for the delay. I've been working on bringing these Monthly Voxes over to a video medium. Of course, if this is proves to be a waste of time then I'll probably switch back to posts. My hope is that videos will be more engaging to view, encourage me to document my process more, and generally be more fun to create. I plan on working on other videos so stay tuned. In the mean time. This will be your Monthly Vox for January;  Enjoy!



Wednesday, January 4, 2023

Monthly Vox: 16 (October/November/December) - Yes, I know...

 Heyoo! After a short hiatus, I have returned, baring tidings for the New Year! I hope everyone got lots of paints and kits for Christmas and have been using any spare time to work through that pile of shame.

The last couple months haven't been particularly exciting or varied in terms of painting but I told myself that as long as I have something, it goes in the Vox, no matter how small. So here we are!

Black Templars (Commissions)


I received two rather large commissions of Black Templars during October and November. I was presumably in mind due to my practice with the scheme, having had painted several thousand points of Templars for my own army. The client requested, across two different commissions, that the three Stormraven Gunships and fifteen terminators be painted to a battle-ready standard. I am happy to say that I delivered. Dry-brushing Dawnstone over a black undercoat kept the job fast for me and cheap for the client, without sacrificing much fidelity. It was mostly a case of colouring in where needed followed by a few washes, then it was a case of tidying up any messy bits. All in all, a satisfying job!

Harlequins/Aeldari (Commissions)




Two more large commissions found there way to me in December, when I was tasked with getting two small combined armies battle-ready across two commissions. In total, these two commissions contained THIRTY-FIVE Jet-bikes and four vehicles. Both jobs made liberal use of my airbrush to achieve smooth gradients. However, I am not sure this was my best work and because of this, knocked off some of the price. Either way, the client seemed happy and this army went on to win a tournament in their hands. Clearly, that was my doing. 

Astra Militarum ('Cadia Stands!' Box)



Having taken a step back from Uni, I finally had some time to paint some of my own models for what seems like the first time in months. I opted to grab the Cadia Stands box as a little early christmas present for myself and it's been great. The new kits are fantastic fun to paint and look great. It's also been nice painting something I get to keep. 

I'm currently about half-way through the box, having painted two squads of Shock Troops, an Armoured Sentinel, and an Officer for my Command Squad. I've made starts on the rest of the box and you should be seeing it in the next Vox!


Closing Words

By now it should be obvious that consistency is not my biggest trait. Things have been a bit wobbly for me and I'm trying my best. I always make a point to never take this site so seriously that I stop enjoying it. I hope that, despite often going weeks or even months without a post or update, people still enjoy what I put out. As always, the other social media platforms for the site are a bit more active than so they're worth checking out if you like my stuff. I hope everyone has a fantastic start to 2023 and I'll catch you on the flipside. 

Cheers,
Ryan


Sunday, October 16, 2022

Monthly Vox: 15 (August/September) - Spooky Greetings and Shameless Procrastination

 Heyoo! It's another one-two punch for this vox. I've been working a lot and my uni work is picking back up. I've also had a commission to do but more on that later. 

For the last couple of months I've doing a fair amount of hobbying so I'm going to take you through them now. Here's what I've been up to!


T'au Fireblade Cadre (Custom Sept Test Scheme)


While the bulk of my Tau will be mostly-orange, I've opted to do the various higher ranks like Shas'ui, etc, as an inverted variant of that scheme. This is mostly because, with my limited knowledge of the T'au, I'm pretty sure that's just how they do things (filthy backwards xenos). Either way, this model was super fun to paint up and made me realise that most T'au models also seem to be, though I'm sure after 200 breachers I will have a different opinion. 


Chaos Lord


Fully converted to wield the twin daemon weapons granted to the Emperor's Children in the Chaos Space Marine codex, this dude, with the right warlord traits, can be an absolute blender of swarms and hordes, all while looking badass doing it. I converted this guy up using a head from the Chosen kit and some swords from one of the Age of Sigmar Lumineth kits.

Vindicare Assassin / Operative Umbral-six


Operative Umbral-Six, the Warhammer+ 1-year subscription reward, was a very fun one to paint up during a weekend-long binge of 'Peep Show'. As I said, I've been busy... While I question the legality of this model, there's no doubting it's a cool sculpt and it looks awesome up among my spare terrain on my shelf, keeping lookout for the next kill. This model served as great practice for weathering and damaged metals and I'm very happy with how it turned out. 

Salamanders Commission


Commission painting has been a great way to get out of my comfort zone. During August I finished my third Salamanders commission for a client, bringing the total up to what must be at least a thousand points by now. You'll have to head over to the fistfulofbeans TikTok (here) to check out more of that, however.

Closing Words

I am aware the site has been a little quiet. Trust in the process. Stuff is coming! In the meantime, keep any eye on my various socials and I hope everyone has a nice halloween and a nice Darktide Beta for those playing!

-Ryan

Wednesday, July 27, 2022

Monthly Vox: 13/14 (June/July, 2022) - Nervous Laughter

 Sup!

So, as I said over on Twitter and Instagram a little while back, this one is gonna be a double whammy. Over June and The start of July I moved house and, while I have much more room now, it did disrupt things slightly. That being said, I tried my best to get painting done when I could and for the last couple of weeks I have been more or less setup with a lot of my time being spent finding a new job, which I am happy to say I have now done. 

I'm now comfortably setup in my own space that serves as both bedroom and office and, while messy, I'm happy with how it's taking shape!


There's still a ways to go but I plan on utilising this space to not only make painting more efficient and comfortable, but also the creation of content for the few regulars I have to this site and my socials. You guys rock! I've already began making short-form content over on the Fistful of Beans TikTok account where I plan on showcasing completed projects as well as spreading what little painting wisdom I possess. So check that out if you're interested. 
Anyway, onto the Vox!

Modelling and Painting

Black Templar Primaris Techmarine


The remembrancers among you may recall seeing this chap way back in June 2021's Monthly Vox: 2. I can now say that, over a year later, I have finally put some paint on him. I wasn't too keen on the model I'd created and had been putting him off. However, while not perfect, I am more than happy with how he turned out and he was a great quick paint job. He will make an excellent second Techmarine in the rare instance where I bring two. Rock on red dude! 

This guy was also featured over in a tutorial on TikTok about creating your own contrast paints with contrast medium and water.

'Order of the Glacial Sun' Scheme Test



My most recent package from Imperium Magazine has put me on possession of a handful of Sororitas. Naturally I opted to make them the faithful and stoic protectors of my homebrew frozen world, Gelidia. I opted to give them a suitably cold colour scheme and, when appropriately based with snow and imperial ruins, they should look even better. For now I am happy with them serving as a proof of concept until their reinforcements arrive with another Imperium Magazine delivery. 

'Elysian Phantoms' Scheme Test


The most exciting project I began this month was my Emperor's Children warband, the Elysian Phantoms. I had written some bits and bobs about them for Warzone: Gannach, but I fell off painting them due to pink being such a bitch to work with. However, my purchase of an airbrush and finally landing on a scheme I like has got me going into them full force. I've ordered more models and I've bought the codex. So far I've only played one doubles game with them and they performed pretty well. I'm confident I'll be able to do more with them once I learn the common strategems and get some more games with them under my belt. 


In fact, I was so excited about this scheme that I posted a short showcase over on TikTok, making use of my newly acquired turntable.


Closing Words

So that was 2 months! I know, I know, it's not much. But thats how it is sometimes. I hope you have enjoyed, regardless. Regularly scheduled programming will pick back up soon.

Cheers,

Ryan

Wednesday, June 15, 2022

Integral Changes to Warhammer 40k Chapter Approved Matched Play

With the announcement of Warzone: Nephilim recently, GW have given us some things to think about in regards to how Matched Play games of Warhammer 40,000 will operate for at least the next 6 months. In an article over on the Warhammer Community, GW unveiled a short preview of the new Matched Play rules and what we can expect going forward. Here at Fistful of Beans, I've worked my way through them to hopefully shed some light on just how they'll work and what we can expect. So, let's get into it.

Secondary Objectives Overhaul


In my opinion, the most welcome change, Games Workshop has consolidated all Secondary Objectives into the new Warzone: Nephilim book. This also includes faction-specific secondaries found in each of the different codices which means "No more flipping between books". In addition to this, we even have some faction-specific secondaries for factions that are yet to receive a codex, such as World Eaters and Astra Militarum. Whether or not these are the ones we will get in each respective codex, or simply there just to tide us over until those books release is up for speculation.

Additionally, instead of beginning with no objectives and then selecting them, players will begin with one 'default' from each category and then be able to swap them out. While this is functionally the same, the choice to make the defaults Assassination, Grind Them Down, and Behind Enemy Lines, allows for a sense of uniformity and should hopefully speed up pre-game shenanigans since these are all very commonly picked. It's far easier to say, "Instead of Behind Enemy Lines I'll take Engage" and be done with it with the assumption that the other two will be the defaults than it is to list all three. Again, a very minor change but certainly not a bad one. You're seemingly still welcome to swap out all three if you wish.  

In addition, there are now no limits to how many faction-specific secondaries you can choose to take at any one time. I should say, as someone who rarely takes faction secondaries besides Oaths of Moment, I didn't even know there was a limit of one. Either way, that limit is now done away with. You'll be able to take all three secondaries as faction-specifics if you wish. 

Command Points Halved! (And also Doubled..)



The main change, and one I personally am not particularly fond of but I understand why they did it, is the upcoming alterations to Command Points. Players will now begin each game with half as much CP as they would usually. Additionally, Warlords must now pay combined 2CP to get their Relic and Warlord trait by making use of two new core pre-game requisitions. Since this now means that Incursion (1000pt) games will now start each player with 1 CP assuming they build their list traditionally. Now, thankfully, players will still receive 1 CP at the beginning of their Command phase, and now additionally at the beginning of their Opponent's as well, so in some ways it balances out. However, for pre-game CP-hungry armies like my own Black Templars, this is still less than ideal.

In addition to these alterations, Warzone: Nephilim will feature nine missions for both Incursion and Strike Force games, hopefully designed with these alterations in mind. Furthermore, it also includes the Warhammer 40,000 core rules, doubling it up as a rule book and pretty much rendering the existing BRB obsolete other than lore. Either way, if you're looking to drop £30 on GW's bi-annual flavour, you'll be able to pre-order this Saturday. 

Conclusion

So what do you think of these changes? Are they a welcome addition of should GW have left well enough alone?  Let me know over on the Fistful of Beans socials. You can find them at the bottom of the page :)

Cheers,
Ryan

Tuesday, June 7, 2022

Monthly Vox: 13 (May, 2022) - Questionable Performances

Guess who's apathetic and bad at time management... This guy! A staggering week into the current month of June is probably a record for how late one of these monthly updates has been so far. Unfortunately Uni has been putting some big plates of bullshit in front of me and I'm not allowed to leave the table 'til there's nothing left. I've also been playing a lot of Fallout 4 but we'll move past that... 👀

May was a good month for my hobbying. A local Warhammer 40K doubles tournament prompted me to get a bit of painting done, and final prep is going into place for my move next month. It's all a little bit up in the air but it's certainly exciting (for me, at least)!

Modelling and Painting

Chaplain Grimaldus and Retinue



A generally great kit with an awesome pose and satisfying little trinkets to paint all over, Grimaldus was as fun as I had expected him to be to paint. I kept pretty close to the box art in terms of colours used but made sure to put my own little twist. You'll see below that I voted to do the servitor colours more inline with how I did the ones on the model for High Marshal Helbrecht. I also made sure to use my usual recipe for black armour for the sake of consistency. 



The servitors were great fun to paint. They're varied enough to each feel like it's own unique model. The 'Remnant of the Fallen Temple' (large stone aquilla) in particular was an interesting exercise in marble masonry and stone texturing that I think I did well if I can shag my own arse for a moment. Sadly, since I was painting for about 20 hours straight by this point, my highlighting was a little lacklustre. 



Redemptor Dreadnought 'Dullahan'


I really tried to go 'balls deep' with this guy. I wanted to demonstrate a noticeable difference between him and my previous redemptor and it's safe to say I definitely have! I'll probably go back and improve the previous one (again) to be on par with this guy but for now it's a welcome contrast demonstrating how my painting has improved over the last year or so. 


You can tell I was enjoying painting this guy because I put the time in to free hand the shoulders, something I almost-never do! I think I did a good job of the left shoulder, faithfully recreating the Gannach Crusade heraldry. The other shoulder is a little 'meh' but it's still better than a a plane old decal in my humble opinion. 

Atlas Tabletop 'Even Better with Friends' Doubles Tournament

It's time for another tournie! This time the venue was Atlas Tabletop Gaming in the Gloucester Quays, ran by my GTGC clubmate, and good friend, Karl. My partner for the tournament was Jamie, another good friend and clubmate, bringing the undying legions (Necrons). Suffice it to say, I doubt he'll want to team up with me again any time soon. But I'll get into that later. 

The List


Since it's a 2,000 point game, each player is expected to bring a 1,000 point list. My first of many mistakes was opting to use a Vanguard Detachment, sacrificing 3 CP off the bat. This is costly in thousand point list since we only start with 6 CP each. Thankfully Command Points are pooled between partners so I had Jamie to bankroll my CP-hungry Black Templars. 

The plan was to march a 'doomblob' of screaming lunatics, stacked with defensive buffs and FNPs, up the table while getting heavy support from my two Redemptor Dreadnoughts and the large wall of Necron guns at my rear. Then, once the midfield was claimed, I would take the Templars as far as I could while the necrons move up to claim what I had cleared. However, it was Moltke who once said "No plan survives contact with the enemy"*. More on this later... 

HQ

  • Chaplain Grimaldus (Litany of Divine Protection + Psalm of Remorseless Persecution)

Elites

  • Primaris Apothecary (Warlord, Chief Apothecary, Selfless Healer, The Crusader's Helm)
  • Bladeguard Veteran Squad (3x Bladeguard Veteran, Bladeguard Veteran w/ Icon of Heinmann, Sergeant)
  • Vanguard Veteran Squad (4x Vanguard Veteran w/ LC+SS, Sergeant w/ Fist of Balthus+SS, Jump Packs)
  • 2x Redemptor Dreadnought (2x Storm Bolter, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Gun)

Performance



Here's where it gets a little rough. The list, it wasn't great. It sucked actually. I also sucked. In all three games, Grimaldus gave away 12VP for Assassinate. This combined with the list having basically no utility, lead to me being pretty much tabled by turn 3 in all our games. Through shoddy positioning and abysmal rolls, my Bladguard consistantly got steamrolled. No amount of Transhuman Physiology or FNPs were able to save them from Drazhar putting out 20 attacks or a giant blob of Abberants. My thoughts go out to Jamie, who despite pretty much being in a 1v2 for all three games, was still able to be a great sport and a welcome dose of high spirits throughout the day. 


Allow me to whinge for a moment, if you will. What absolute wet sweatshirt sleeve at GW decided that Grimaldus' cenobytes would count as a character model for the purposes of the Assassinate secondary objective? At one point during one of the three games, Grimaldus got caught in the explosion of a nearby vehicle. D3 mortal wounds on a W5 model isn't a massive deal, especially with an apothecary on standby to rush over and kiss it better, right? Well, those 3 mortal wounds ended up obviously going on the Cenobytes first, as per Grimaldus' rules. Unfortunately, this meant that all three died. Bam! 9VP for Assassinate immediately. Absolutely shocking... (If you can't tell, I'm a little salty about it.)



Despite the obvious issues with the performance of myself and my list, I still had a great time. There was plenty of laughs and tense moments and each of the three games was still mostly enjoyable, despite the lacklustre display put forth by my Templars. Even if pretty much all three games' scoresheets looked like this:



The Ceremony


The doom and gloom quickly wore off when the grand ending ceremony began, however! A staple of GTGC, and now Atlas, is the greatly anticipated awards ceremony of every major event. Me and Jamie came dead last place with less than 80 points across three games. A pitiful display though we were able to snag the 'Wooden Spoon', a consolation bracket awarded to whoever did the absolute shittest. Hey, an awards an award! 

Additionally, either through actual improvement or pity in the eyes of my peers for staying up all night in a last-minute 20-hour painting binge to get everything battle-ready, I was kindly voted the highest for the 'Best Painted' category, for which I am very grateful. It took me a minute to process what I had received as, at this point, I had been awake nearly 38 hours straight. Regardless, thanks to all who voted for me! It's good to know the improvement in my painting skills is so drastic that it could win an award :) 

Here's a very low-res headshot of myself I stole from the video of the ceremony. Don't I just look dashing? 

Closing Thoughts

All in all, a decent month! Again, sorry this has been so late. I am not an organised man and I'm spinning a lot of plates right now. I hope you've enjoyed this recap of my hobbying this month. I've got some big stuff coming to the Fistful of Beans social medias in the next couple of months. Perhaps even some YouTube content in the pipeline. Time will tell ;)

Speaking of which, the Fistful of Beans TikTok is now a thing. I'm too old to understand the app but I'll probably throw some tutorials or something up on it at some point. Check that out here!

So that's the month!

Cheers, 

Ryan





*A popular paraphrasing of what he really said but it means the same.

Friday, May 6, 2022

Monthly Vox: 12 (April, 2022) - A Small Milestone



Howdy! I don't think I can really believe it's been a year since I started doing these monthly updates. Ironically, this is gonna be a rather short one as I actually didn't get up to much painting this month. But, as I said back last may, I would be reporting on whatever I did hobby-wise during the month, regardless of how much or how little I actually accomplished. So let's get into it!

Modelling and Painting

Chaplain Grimaldus


"To the darkness I bring fire. To the ignorant I bring faith. Those who welcome these gifts may live, but I will visit naught but death and eternal damnation on those who refuse them."

Honestly such a fantastic model to paint and I'm super happy with how he turned out! His armour has exactly the right black-blue hue and tint that I try to achieve with my other models but somehow fail to get consistent across my models. He still needs basing and a few transfers here and there but as I hate both those steps and am a lazy bastard I will count him as complete for now. 

I still need to paint his little buddies as I plan on running him in a 40K Doubles Tournament next month. But more on that at a later date. 

Tyranid Test Scheme

With the latest Imperium Magazine package, I received a handful of Tyranids. While I am yet to think of a backstory and name for my custom hive fleet I intend to give them all a nifty green scheme. I also plan on incorporating aquarium foliage to give them a cool jungle basing. 

Final Thoughts

Okay, so I know this was late as hell, not to mention short, but I really didn't get up to much hobbying this month. Trust me, I would have if I could.

I will hopefully be writing next month's Vox from my new place where I should have room for certain other projects. Full details and a potential setup tour will likely be there too, assuming I don't give them their own dedicated post. 

I also encourage you, in the mean time, to check out Warzone: Gannach, a collection of custom-written lore I use in an attempt to consolidate my headcanon and incorporate my armies together into a narrative for a bit of fun. Check it out!

Until next time, cya!

Cheers,
Ryan

Sunday, April 17, 2022

HUGE Buff for Marines and Sororitas! (Warhammer 40K Balance Dataslate Q2 2022)

 Hey all! I know I'm a few days late to the party (I was busy) but this week GW rocked their meta with a knew balance update for 40K. This update saw changes to several key mechanics within the game, as well as some various faction-specific tweaks in an attempt to bring an end to the meta dominance demonstrated by the Harlequins and Adeptus Custodes (May they rot in hell). I'll only be covering adjustments to 'Universal Matched Play Rules' as I feel these are the most important. However, if you're looking to see how your favourite faction dealt with this update, you can find that here!

So, let's take a look.


Armour of Contempt

'Each time an attack is allocated to an ADEPTUS ASTARTES, SANCTIC ASTARTES, HERETIC ASTARTES or ADEPTA SORORITAS model, worsen the Armour Penetration characteristic of that attack by 1.
This rule does not apply to any of the following:
  • Models equipped with a storm shield, a relic shield, or a combat shield (or a Relic that replaces one of these shields).
  • Models with either the Sacresant Shield or Force Shielding ability (CELESTIAN SACRESANT and NEMESIS DREADKNIGHT units).
  • Models that are under the effects of any other rule that worsens or reduces the Armour Penetration characteristic of an attack.'

A phenominal buff to Astartes and Sororitas that left most confused. To summarise what's written above, models belonging to the Space Marines, Sisters of Battle, Chaos Space Marines, and Grey Knights now reduce the AP of incoming attacks by 1. 

For example, your Space Marine Intercessor is hit by an AP-1 Bolt Rifle. Before the update, this attack would increase your 3+ Armour Save to a 4+, obviously making it harder to save, this is no longer the case as you would decrease the incoming fire's AP to 0, allowing you to save on your normal 3+. This also affects weapons with higher AP. A Melta, an AP-4 weapon is now survivable on a 6+ without the need for cover or Invulns. This is not a phenominal save by any means but a 6+ is better than nothing.

Giving Chaos Cultists what effectively equates to a 4+ in cover is pretty damn tasty, as well as giving Space Marines a push in the meta, as they haven't been much of a presence for a good few months. Most surprising is the avenues this opens up for the Black Templars. While before, 'Uphold the Honour of the Emperor' was the go-to Vow for most lists, with it's main selling point of a 5++ now not even kicking in until AP-4 Weapons are used, the other vows are looking a lot more viable. It almost makes you wonder if this was the plan all along... (I'm onto you, GW.)

All in all, a welcome, albeit confusing, buff for power armour users. 

Bodyguard

Change the end of all ‘Bodyguard’ abilities from:
‘enemy models/units cannot target that CHARACTER unit with ranged attacks.’ 
To: 
'that CHARACTER unit can use the Look Out, Sir rule even if this unit contains fewer than 3 models.’
 


Bodyguard rules seem to be getting a kick while they're down. From their ruling back in 8th Edition that allowed them to intercept wounds on nearby characters, to their 9th Edition ruling that allowed them to deny ranged attacks against nearby characters, we now arrive at this. Bodyguard abilities now allow a unit to provide the Benefits of the 'Look Out, Sir' rule, despite having less than 3 models. 

Anyone who knows how the 'Look Out, Sir' rule works will tell you this is not really an improvement at all but for those who don't; the rule basically denies Player A from making ranged attacks against player B's Character unit if a Player B has positioned a unit containing a vehicle or at least 3 non-character models in the firing line. 

All this new ruling does is allow a unit to be under that 3 model threshold and still provide that benefit. It still has it's place but it's much less interesting than it was before, at least in my opinion.

Indirect Fire

An Indirect Fire weapon is one that can target units that are not visible to the bearer (e.g. mortars, smart-missile systems, impaler cannons, etc.). If such a weapon targets a unit that is not visible (i.e. no models in a target unit are visible to the firing unit when you selected it as a target), then each time an attack is made with that weapon against that target this phase, worsen the Ballistic Skill characteristic of that attack by 1 and add 1 to any armour saving throws made against that attack.

"Dear Grid Coordinates...."

Now this rule was an interesting one, not only granting a -1 modifier to a unit's hit rolls when blind-firing over terrain, but also providing the target with a +1 mod to their saves! This strikes me as a bit of a knee-jerk reaction to the performance the Tau have been putting out. Especially since, later on in the dataslate, it is noted that Astra Militarum are completely unaffected by this rule, allowing them to blind-fire their artillery wherever they like without consequence. I get it from a lore standpoint but if you're gonna nerf Tau, just do it. It should be noted that this also affects units like the Tyranids' Hive Guard. 




So thats the Q2 2022 40K Balance Dataslate (what a mouthful). It's nice to see GW actually trying to fix the meta, even if they are doing it with the grace of an Imperial Knight in giant Crocs. 

I'd also like to take a brief minute to congratulate Karl of Atlas Tabletop Gaming who opened their doors in the Gloucester Quays this week. Atlas Tabletop Gaming is a wonderful hobby shop ran by a great guy with great customer service. Atlas offers numerous major tabletop systems like Warhammer, Bolt Action, and Kings of War, and they're opening world-wide shipping soon! You can find them on their website or on social media!

Cheers,

Ryan